PhysX FluidMark is a physics benchmark based on NVIDIA PhysX engine. This benchmark performs a fluid simulation by imitating the renderering of lava. Real physics parameters such as viscosity are used. SPH (Smoothed Particle Hydrodynamics) algorithm is enabled to increase the realism of the simulation.
This benchmark exploits OpenGL for graphics acceleration and requires an OpenGL 2.0 compliant graphics card: NVIDIA GeForce 5/6/7/8/9/GTX200 (and higher), AMD/ATI Radeon 9600+, 1k/2k/3k/4k (and higher) or a S3 Graphics Chrome 400 series.
- Benchmark mode or stability test / interactive mode. Interactive mode makes it possible to move the camera (mouse) and to pause PhysX engine (with P key).
- Fullscreen or windowed for each type of run mode
- Window size selection (standard or custom)
- MSAA samples selection
- Benchmarking parameters: time based or frames based