Updates

HP DeskJet 1410 prin...

This download includes the HP Full Feature Software and Drivers. The Full Feature Software solution supplies full access to the many features of the All-in-One device and is intended for Users who want more than just a basic print and scan driver.

Compatibility:       
Microsoft Windows Vista, Microsoft Windows Vista Enterprise (32-bit), Microsoft Windows Vista Ultimate (32-bit), Microsoft Windows Vista (64-bit), Microsoft Windows Vista Home Basic (64-bit), Microsoft Windows Vista Home Premium (64-bit), Microsoft Windows Vista Business (64-bit), Microsoft Windows Vista Enterprise (64-bit), Microsoft Windows Vista Ultimate (64-bit), Microsoft Windows Vista Business (32-bit), Microsoft Windows Vista Home Premium (32-bit), Microsoft Windows Vista Home Basic (32-bit), Microsoft Windows Vista Starter

 

 

HP OfficeJet 4355 pr...

This download includes the HP Photosmart Software Suite and Drivers. If you only want the print and scan drivers (without the Photosmart Software Suite), it is available as a separate download named "HP Print and Scan Drivers".It can used with the HP 4355, 4355v or 4355xi OfficeJet printers.

Compatibility: Microsoft Windows XP x64

 

HP OfficeJet 5610 pr...

This download includes the HP Full Feature Software and Drivers. The Full Feature Software solution supplies full access to the many features of the All-in-One device and is intended for Users who want more than just a basic print and scan driver.

Compatibility:
Microsoft Windows Vista, Microsoft Windows Vista Enterprise (32-bit), Microsoft Windows Vista Ultimate (32-bit), Microsoft Windows Vista (64-bit), Microsoft Windows Vista Home Basic (64-bit), Microsoft Windows Vista Home Premium (64-bit), Microsoft Windows Vista Business (64-bit), Microsoft Windows Vista Enterprise (64-bit), Microsoft Windows Vista Ultimate (64-bit), Microsoft Windows Vista Business (32-bit), Microsoft Windows Vista Home Premium (32-bit), Microsoft Windows Vista Home Basic (32-bit), Microsoft Windows Vista Starter

 

Print Shop for Mac 2...

Create gorgeous CD labels and cases with track names and times imported from your iTunes playlists or print directly onto printable CDs with EPSON Direct-CD printers. This new, award-winning edition of The Print Shop introduces a powerful, yet easy to use, set of layout tools such as rulers, grids, and guidelines, along with more than one hundred other new and improved features.

Import your family photos from iPhoto to create personalized holiday greeting cards. Merge-print address labels using the addresses already entered in your Mac’s Address Book.

Make a wall-poster-size sports calendar for your favorite team and import all the team’s games from iCal with a single click.

Packed with high quality photos and graphics and easy-to-use professionally-designed templates, The Print Shop for Mac has everything you need to create impressive-looking greeting cards, envelopes posters, banners, business cards, pamphlets, online greetings, and much more!

System Requirements:

  • Mac OS X 10.2 or later
  • 350MHz PowerPC G3 or higher, including Intel Core Duo
  • 192MB of RAM
  • 490MB hard disk space
  • Universal updater requires The Print Shop 2.0.2 installed

 

SunAge Patch 1.09.6...

SunAge is a PC realtime strategy game developed by Vertex4, where the player can experience immersive gameplay with 3 different races, each with their own arsenal of units, buildings and upgrades. The game takes place in a futuristic setting across 2 different worlds, ranging from a lush alien planet to desolate wastelands and through industrial cities.

SunAge is upon us - the solar system is dying.

With Earth teetering on the brink of extinction, human Federals and mutant-gene Raak-Zun are battling for control of its dwindling resources. Then, into this savage conflict step the mysterious Sentinel, exploiting superior technology that opens gateways to an alien and resource-rich planet.

An epic clash is set to unfold, and along with it the mystery of a sinister creature that lurks at the very heart of their troubles ... 

Changes:

  • Fixes some installation issues in patch 1.09.4 and 1.09.5

Football Manager 200...

Football Manager 2009 (abbreviated to Football Manager 09 or FM09) is a football manager simulation video game. It was released on PC, Mac and PlayStation Portable on 14 November 2008 in Europe and on 18 November 2008 in North America. As in the case of other recent releases in the Football Manager series, the game is sold as Worldwide Soccer Manager 2009 in the United States and Canada.

Wha's New in Patch 9.3.1

  • 9.3.1 patch removes the need for activation on the game via Uniloc. We’re aware some users have had issues where they’ve been asked to reactivate the game – the fixes included here will disable any need for activation.

Starcraft: Brood War...

StarCraft: Brood War is an expansion pack for the award winning military science fiction, real-time strategy video game StarCraft. Released in 1998 for Windows and Mac OS, it was co-developed by Saffire and Blizzard Entertainment. The expansion pack introduced new campaigns, map tilesets, music, extra units for each race, and upgrade advancements. The campaigns continue the story from where the original StarCraft ended, with the sequel StarCraft II continuing from the conclusion of Brood War. The expansion was released in the United States on 30 November 1998.

Brood War was critically well-received, with reviewers praising it for being developed with the care of a full game rather than as an uninspired extra. As of 31 May 2007, StarCraft and Brood War have sold almost ten million copies combined. The game is especially popular in South Korea, where professional players and teams participate in matches, earn sponsorships, and compete in televised matches.

Whats New in patch 1.12b
---------------------

  • Fixed bugs related to Korean chat on Windows 95/98/Me.

Majesty 2 - The Fant...

The update can be installed on Majesty 2 ver. 1.0.P or 1.0.97.

Additions:
- Mission "Treacherous Tropics"
- Mission "Wizard Wars"

New features:
- The system that checks for updates has been implemented into the game.
- If the graphic settings exceed the system parameters and the game crashes, "safe mode" will automatically be activated on the next launch.
- The ability to fix the central information panel has been added.
- The ability to scroll through the party-creation window has been added.

Programming:
- AI: Modified the system of preferences for different classes of heroes when purchasing goods
- AI: Heroes now pay more attention to the protection of the city if important buildings are under attack
- AI: Heroes now want to protect their guilds
- AI: Improved use of elixirs by heroes
- AI: Improved hero reaction to monster attacks
- AI: Improved behavior of guards under fire
- Fixed a rare bug causing 2D sounds to turn off
- Fixed the offset password field when connecting
- Removed outlining frame that appeared with RMB held
- Fixed an issue with saving and loading when creating a party
- Fixed an issue with the info panel caused when disbanding a party
- Fixed the violation of rules of construction when a sewer appears next to a trading post or a temple
- Fixed an issue with the number of tax collectors and royal guards on the 2nd and 3rd levels of the palace
- Fixed an issue with increased spell distance failing to add cost
- Fixed an issue with cleric attack animations
- Fixed an issue regarding the desynchronization of game-time speed and construction speed
- Fixed a rare issue in the GUI with the party panel not closing after the death of a party member
- Fixed the incorrect display of dead heroes in the GUI
- Fixed the crash during saving and loading with maxed-out "building queue"
- Fixed an issue with some missions not being flagged as "completed" after their completion
- Fixed an issue with the screen over- brightness on some ATI video cards
- Fixed an issue with the bloom special effect
- Fixed an issue with haze in the "Big Problem" mission
- Fixed an issue with spells and great artifacts being cast on a selected unit icon
- The distance-related cost of spells is now displayed correctly under the cursor
- Fixed an issue with the camera trembling while scrolling near map borders
- Fixed an issue regarding the excessive save and load times
- Multiplayer: GameSpy rating is displayed and calculated correctly
- Multiplayer: GameSpy error messages are now displayed correctly
- Multiplayer: Fixed an issue with reconnecting to a server after a failed attempt
- Multiplayer: Server filter has been added. It is now possible to display in the server list only those that are available for connection
- Multiplayer: Fixed an issue with the game being non-synchronized
- Multiplayer: Fixed an issue with the info panel for enemy heroes and buildings
- Fixed an issue with the lords' ammunition and artifacts having no effect
- Fixed the crash with saving and loading while the character characteristics panel is open
- Fixed an issue with upgrading a hero while they join a party
- Fixed an issue that allowed players to choose suitable trading lands and holy ground through the fog of war
- Quicksave and quickload hotkeys have been changed to F5 and F9
- Fixed an issue with scrolling in the GUI

Balance:
- The cost of inventing the "Stone Incantation" spell has increased from 1,000 gold to 2,000 gold
- The invention of the "Stone Incantation" spell has moved to the second level of Dwarven Settlement
- Cost of inventing "Grab-grass" has been increased from 500 gold to 2,000 gold
- Reduced the cost of casting "Grab-grass" spell from 500 gold to 250 gold
- AI: Paladins are now more aggressive in attacking the undead and their buildings
- AI: Dwarves and mages are now more aggressive in attacking lairs and buildings
- Fixed a bug in the order abilities used by the elves: first, the hero uses the attack that stops the enemy with roots ("Roots"), and then uses a basic attack
- Health of the Greater Fire Elemental has increased up to 1,000 hit points; increased its resistance to melee, shooting, and magical attacks to 35/85/100 respectively
- Cost of the Warriors Guild has been reduced from 650 gold to 550 gold
- Cost of the Clerics Guild has been reduced from 750 gold to 700 gold
- Cost of the Rangers Guild has been reduced from 500 gold to 450 gold
- Cost of upgrading to a 3rd-level palace has been reduced from 5,000 gold to 4,000 gold
- Cost of upgrading to a 3rd-level market has been reduced from 4,000 gold to 3,000 gold
- Amount of money generated by a 3rd-level market has been increased from 500 gold to 600 gold per day
- In "The Eternal Love," the starting amount of money in the player’s treasury has been increased by 3,000 gold
- In "Bloody Offenses," the starting amount of money in the player’s treasury has been increased by 3,000 gold
- In "Pretenders to the Throne," the starting amount of money in the player’s treasury has been increased by 1,000 gold
- In "The Demon's Advisor," the starting amount of money in the player’s treasury has been increased by 1,000 gold
- In “Pretenders to the Throne,” the holy land appears instead of the enemy’s destroyed Temple to Dauros
- Fixed issues associated with upgrading the weapons for Priestesses of Agrela and Beastmasters

Localization:
- Changed the description of the "Debility" perk
- Added the status “defends the kingdom” to the heroes’ actions

Empires in Arms Patc...

Take command of one of the many factions in early 19th century Europe! Empires in Arms is a grand strategy turn-based race to prove which nation is the greatest in Europe. In a bid for mastery over the continent, players can succeed where Napoleon failed or try to stop the military genius quicker than his historical enemies could!

The game moves in monthly turns where diplomacy and builds are conducted.  Within the monthly turns there are a variable number of impulses where corps and fleets move about. All movement is simultaneous with battles occurring at the end of the impulse. Battles are resolved by players both picking a strategy and fighting a series of rounds in an attempt to break the enemy. Make and break alliances, declare war, invade minor nations, propose peace terms, build armies of landwehr, regulars, guards, light cavalry, heavy cavalry and artillery. Many historical leaders from the period are included to command corps and fleets, from Admiral Nelson to Marshal Davout to the Pashas of the Ottoman Empires.

Whats new in this version
The comprehensive update will bring all previous versions of Empires in Arms up to version 1.07.01 and comes with an updated manual both in-game and in PDF form, a handful of rule tweaks, bug fixes, and a few AI improvements. The update also includes a major new PBEM security feature which pre-rolls combat dice to prevent cheating by re-playing a combat engagement.

Europa Universalis I...

Changes in Europa Universalis III - In Nomine Patch 3.2 :

 Gameplay Balancing
- Major trade nations are more likely to get targetted my competition in trade centres.
- Combat now starts with fire phase.
- Battles now last 12 days minimum, with 2 fire and 2 shock phases.
- Units that end up inside the empire after peace, can now move through the empire to get back.
- Pirates will no longer spawn outside coasts of countries that do not have technology high enough to blockade.
- Battles are now slightly bloodier.
- Advisors now last a little bit shorter.
- Unemployed advisors now have a very high likelihood to move to another country as exclusive for them after the first year is up.
- A siege will now end directly after it is broken by a attacker.
- Colonial rebels defection time has been decreased to 36 months from the old 72 months.
- War Exhaustion now increases revolt risk by +1 again.
- Rebel forces will now wait for morale to rise before moving.
- Battles now have a length of at least 10 days, which will lessen "ping-pong".
- Trade embargos has some bigger drawbacks now.
- Its no longer possible to excommunicate someone already excommunicated.
- Assaults can now fail as soon as the morale of the infantry is 0.
- The cached number of controlled cardinals in a country is now updated at once when it changes.
- Fixed a bug with migrating advisors not being available in the pool if they come from another tech group.
- Fixed a bug with the war score from blockade being proportionate to the blockader rather than the blockadee.
- Navalcombats will now be a bit quicker, with more morale loss.

 Interface Enhancements
- Fixed display of royal marriage breaking message.
- The winning avatar won't continue fighting after the battle is won.
- Editbox in colonywindow is no longer autoselected.
- Improved the reliability of selectionindicator.
- The avatar will now be facing in the correct direction when starting an assult.
- The avatar will now be marching in the correct direction.
- The avatar will now stop assulting if peace has arrived with the sieged country.
- Modified the scrollspeed for keyboard so the camera moves a bit faster.
- The camera won't change position anymore, if the game isn't in focus.
- Right-clicking will now use increments and decrements of 100 gold in the peace view.
- CoT stagnation icon and tooltip added to the ledger.

Modding Support
- Added trigger 'overlord_of'.
- The 'heretic' eventscope should now work properly.
- has_empty_adjacent_province now only checks land provinces.

 AI Improvements
- AI can now properly lift excommunications.
- Strategic AI: Separate check for suspension of merchants.
- Merchant AI: Slightly altered CoT priorities.
- Fixed a problem where the AI was ignoring policy restrictions (in fact, doing the exact opposite of what it should.)
- Subject nations will now lift the excommunication of their overlord if they can.
- The AI will no longer gain inflation when going bankrupt to reduce cycles of constant bankruptcies.

Scenario Setup
- Added Taizu as a Ming ruler from 1584
- Added Nurhachi as a Manchu ruler from 1583
- Fixed three typos in the Bavarian and Tuscan monarch lists
- Fixed the Venetian core on Zeta at start
- Fixed the army names for Spain, Castille and the Teutonic Order
- Azerbaijan is no longer transferred to Russia in 1813
- Dauphine gets a core on Lyonnais from 1399
- Russia now has imperial government after 1721.
- Corrected an admiral in the GBR history file.
- Added a new province for Holstein.
- Lithuania is now Orthodox during the two years of Svitrigaila's reign.
- Adjusted the discovery dates of the Azores and Madeira.
- Default Italian army names are now actually in Italian.
- Fixed some typos and added some new names to the USA.
- Revised monarch and leader names for Albania.

Decisions
- Tweaked the "Tribal reform" decisions so that centralization plays a bigger role
- The "Indian trade company" decision is no longer visible to landlocked countries
- The "Establish trade in cot" decision won't trigger unless you own a cot
- The decision Church Tax is now possible for all Christians, but Catholics also need The Statute in Restraint of Appeals.
- Corrected typo in the "Restore the Holy See" decision.
- Ottomann capital move decision now requires control as well as ownership of Constantinople.

Missions
- The "Spanish Netherlands should be Catholic" mission aborts if Spain is no longer Catholic
- The "Conquer Ferrara", "Conquere Ancona" and "Annex Avignon" missions won't trigger if the owner is papal controller
- Fixed the success conditions of the "Rule the seas" mission
- Fixed the generic "Destabilize Rival" mission so that the player gets the reward
- The "Rival Army" and "Rival Navy" missions won't trigger if you're allied with the other nation
- The Manchu mission, "Start the Conquest of Ming China" won't trigger if Manchu is a vassal or lesser partner in a union
- The "Conquer Southern Korea" and "Establish footholding in Manchuria" missions will abort if the countries are not neighbours and don't have a port
- Changed the success conditions for the Spanish "Finish the reconquista" mission so that it's only cosidered a success if the Iberian peninsula is Catholic
- Fixed the Lithuanian "Defeat the Livonian Order" mission so that it affects the correct provinces
- The generic "Conquer Core" mission won't trigger for countries that are the lesser partner in a union
- Added target countries to the abort sections of the "Annex Novgorod", "Annex Sicily", "Annex Naples" and "Annex Prussia" mission
- Spanish "Discover La Plata" mission is now possible to get.
- The "Convert Province" mission got improved triggers.
- Austria's "Reclaim the Empire" mission is now aborted and no longer available after the HRE has been dismantled.
- Slight adjustment of Portuguese missions concerning Brazil.
- Castille/Spanish reconquista mission adjusted so they have to do it themselves.
- The "Convince Elector" mission corrected so it does not target vassalized electors.
- English mission to occupy Paris is no longer almost impossible to get.
- Missions rival_army and rival_navy updated with better abort conditions. Missions take_control_of_papacy, gain_cardinals and solidify_our_papal_relations updated with better allow conditions.

 Events
- Fixed the "Colonial Migration" event so that the same province isn't targeted twice
- Added the "Emergency talks" flag as a positive modifier to the "War ends with negotiated peace" and "War ends with negotiated peace" events
- Corrected some events to use relative city size modification rather than absolute.

General Bugfixes
- Fixed the common out-of-sync problem when loading savegames in multiplayer.
- Fixed a problem which could cause OOS when starting a game in MP.
- Performed some optimisations and memory leak removals in the game.
- Fixed a problem which caused the game to sometimes crash when autosaving.
- Made a few optimisations to the game.
- Lobby port is no longer 1632, but 1638.
- Fixed the "Naval officers are retiring" text
- Fixed the text for the "Force convert mission"
- Fixed the localisation errors for the two "Policy Changes" events
- Cleaned up some text database corruption.
- Fixed Infinite loop freeze on page 5 of the ledger after disbanding the HRE.
- Changed date format in the "time until core" tooltip.
- Fixed bugged tooltip for "exists" trigger.
- On a tag change, lesser partners in Personal Unions now get the correct overlord tag.
- Added missing owner scope to modifiers in event 746.
- Corrected numerous typos in the message setting texts.
- Correct tooltip now shown for modifier local_colonial_growth
- Reputation was called badboy in a trigger tooltip.
- The target country is now correctly shown if it's not the player in event effect tooltips.
- Mission effect text now left formatted and uses a smaller font in the mission view. 

 

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