New Assassin’s Creed game supports eye-tracking

New Assassin’s Creed game supports eye-tracking

The next installment in the Assassin's Creed franchise is expected to propose a new feature to players: control game with a simple blink of an eye.

Assassin's Creed Rogue is much talked since its release on legacy console. The title released simultaneously with Assassin's Creed Unity was so strongly criticized, players then blaming Ubisoft getting lost in the simultaneous development of several titles even though Assassin's Creed Unity was more like a beta version at the pounding paid price for a AAA title.

Still, the title will be released in April on PC, with a special feature: compatibility with the eye-tracking device Steel Series of Sentry. The module is presented as a bar to be installed under the PC screen.

Several microprojectors and cameras scan the eyes of the player up to 50 times per second and allow us to propose some form of interaction with the game just with the look.

Assassin's Creed Rogue could exploit the module to allow players to control the camera angle. It would be sufficient to look at the edge of the screen so that the camera automatically rotates. Once the player will divert his attention from the screen, the game should also pause.

The question is under what conditions it will release the title and will indeed be finalized in time to make a copy worthy of the name to the players and to forget the debacle AC Unity.


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