Change In Pandora Tomorrow’s Multiplayer Ranking System

A note from Ubisoft regarding the Pandora Tomorrow Multiplayer Ranking System

A couple of weeks ago, an Xbox Live auto-update occurred for Splinter Cell Pandora Tomorrow that improved a number of features and fixed some bugs. Due to this, the ranking system will slightly change. Another thing to note is that all players? scores will be put back to zero on either Friday, 5/28 or Monday, 5/31. We would like gamers to know that this is not a decision that was taken lightly. We are aware that resetting the scores will be frustrating for some people. However in the end, given the ranking problems we have noticed (and were corrected in the last auto-update), we are convinced that this is the best solution.

About the ranking system:

The range of levels against which you can now gain or lose points has increased.

Here are a few examples.

  • play two guys of the same level –> gain or lose between 9 and 11 points.
  • play two guys ranked 5levels less –> gain 4 or 5 points or lose 15 or 16 points.
  • play two guys ranked 5 levels more –> gain 15 or 16 points or lose 4 or 5 points.
  • play two guys ranked more than 10 levels less –> gain 0 points or lose 19 or 20 points.
  • play two guys ranked more than 10 levels more –> gain 19 or 20 points, or lose 0 or 1 point.

About Level Gap option:

To optimize your score, you can use the Level Gap option. This option specifies against which type of players you want to play. If you are level 8 and specify a level gap of 2, only people ranked between 6 and 10 will see your game session in optimatch results. So only these people will be able to join your game session.

For more info: http://www.ubi.com/
News source: Happy Puppy

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