Aliens vs Predator Review (PS3)

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Introduction

Alien and Predator are basically two alien races that shook thousands of spectators in cinemas before confrontation in the form of comics and on the big screen. Already implemented several times in game, this clash of titans invites itself today on PS3 with a title signed Rebellion, in the line of what the studio we had proposed 15 years ago on the Atari Jaguar.

Needless to dwell on the scenario that you will shyly be told through some cut-scenes, it is only a rehash of stories already offered by the world of crossover. Aliens vs. Predator: industrialist Charles Weyland conducting secret research on anhedral (the aliens), while trying to learn more about the race of Predators. While preparing to enter a temple and to ring the return of these Predator hunters off peers on Earth, one of its Alien Force manages to escape from the laboratory located nearby and issued its congeners and their queen. Some Marines do not slow course to land to restore some order, and can then start killing.

True to tradition, in the new Aliens vs. Predator, you can choose to embody a Marine, a Predator or an Alien, each with special skills and a good reason to engage in battle. If the possibility of living the conflict from three perspectives is an attractive idea, but it is unfortunate that each campaign is extremely linear in gameplay and the proposed, however, different for each, is not more diverse. But see it in detail.

Marine uninspired

The first minutes of play in the shoes of a Marine will probably not be unlike some Doom III game for those of you who have had the pleasure to taste: armed with a single pistol (infinite ammunition) and a flashlight, you walk in the corridors plunged into darkness and shudder at the slightest suspicious sound. Needless to say that your first encounter with an Alien is actually striking the beast proving extremely swift and fierce: you will find it difficult to bring down a headshot with your peashooter, and she will soon probably not be next to you if you can not escape.

 

Fortunately there is another way out: When the Alien is about to attack you, you can press L1 and R1 to parry his shot, then R1 to the counter. Your opponent is thrown back on the ground motionless for several seconds, a time long enough for him to stay with a few bullets in the head. Thus saving maneuver, but poses a problem: it can be repeated throughout the game to get rid of its opponents! While it is somewhat more complicated to implement when the enemies are numerous, but it is still the safest way to keep saving lives throughout the human campaign. Note that other weapons (machine guns, shotgun) will eventually enrich your arsenal, but their ammunition is limited in quantity so that one should not expect to snipe at all, which is like a Call of Duty or Killzone type of game.

More embarrassing, the conduct of the campaign of Marines singularly lack of

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