Medal of Honor Review

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In 1999, Medal of Honor commenced the FPS style of the game in war, but
Call of Duty soon became the benchmark, since then, the genre has turned
into increasingly popular, especially in recent years, a lucrative
market that Activision's game has become increasingly strong. Electronic
Arts, it's main rival is in the preparation for world domination, this
year the series resurrected in order to recover the popularity and face
plant in the genus, at a particularly suitable after the success of
Battlefield: Bad Company 2 and doubts surrounding the future of Call of
Duty after the near-dismantling of Infinity Ward, creators of the best
installments of this saga.

Immersion is amazing, the graphics are breathtaking and the soundtrack
is still more realistic. When you are among a handful of U.S. Rangers,
crouching in your boat to recite some prayers while your neighbor throws
at your feet, as bullets fired by MG42 from the bunker perched on the
cliffs you whistling in the ears and the launch of next door explodes
under a 88mm shells, sand of Omaha Beach, so you seem like a godsend
given the number of corpses littering the beach. But it's not over: the
horror has only just begun. Now, you need to get to the top of the
cliffs!


Perhaps Respawn Entertainment, the team which founded the Infinity Ward
returning veterans under Electronic Arts (the company who left after
making Medal of Honor: Allied Assault), to take on one day of a Medal of
Honor, but for this first stone "rebirth" of this franchise, EA has
joint two teams: their studios in Los Angeles for the campaign mode, and
DICE, creators of Battlefield Swedes, for multiplayer. The effect is
not only unbalanced graphic level (each mode uses a different engine and
the multiplayer is better), but also in gameplay, the multiplayer is
outstanding, while the campaign mode is merely decent.

Operating directly under the orders of the National Command Authority
(the highest military authority in the United States), there is an
entity of fighters, selected among the best, which are known for highly
sensitive missions. These are Tier 1 operators. Attached to the army's
air, land or even the Marines, more than 2 million people in uniform in
the U.S. military. Among them, fifty thousand soldiers under the
authority of Special Operations Command.

Operators of Tier 1, selected from among these, are the elite, above
even Special Forces surentrainées. Their number, though not official, is
of the order of several hundreds. These are weapons of war living with
extreme precision. They are experts in deploying violence control. The
new Medal of Honor was developed in collaboration with Tier 1 operators
and builds strong. Players will be immersed in the unforgiving
conditions and hostile Afghanistan today, will take the skin of these
warriors and use their unique skills in the fight against a new enemy.

The enemy has changed. The war has changed. A new warrior is born. It is the Tier 1.

This reboot of the series Medal of Honor gives way to leave, who knows,
definitely, the Second World War, and atmosphere

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