Dead Space 2 Preview

With Dead Space, Visceral Games in 2008 had delivered one of the most terrifying solo adventures of recent years. To return to the business of Isaac Clarke, the U.S. studio has decided this time to add an additional asset in the sleeve of its multiplayer hit series. It is unclear whether the title of Visceral Games needed to include an online multiplayer mode and in fact that is the question that everyone does when they learns that Dead Space 2 will have it. The truth is that it seems that this feature is becoming a constant in all great sagas, including those in which in principle does not seem an appropriate addition, as with Bioshock 2, or more recently, Assassin’s Creed: The Brotherhood. Developers are sliced to design head online modes so that still original results in the eyes of a player having clear what they want to play games via the Internet, but the fact is that most people are not just a campaign only 10 hours, is why the inclusion of these modes work albeit anecdotal so that the consumer does not have the feeling of having spent the money on a product with low replay value and duration.

In addition to diversifying the content of their title, the developers also increase substantially its lifetime. A choice that had not yet Visceral Games Dead Space first name. This had not prevented it from winning a big hit with the critics. For the second episode of the series, things have changed since the multiplayer mode makes its appearance. Each of the five maps available to the game because its output has a logical connection with the events of the main season. By participating in these massacres friends, you will discover details of completing the scenario of the adventures of Isaac.

About the Game:

Dead Space is one of those games that, in principle, needed no multiplayer mode for several reasons; the most important is that the main campaign proposes a horror story closed, requiring the isolation of the player to be credible and capable of “scare” the player. The idea of Visceral Multiplayer Games for Dead Space 2 will offer a gaming experience similar to the Versus Mode Left 4 Dead, that is, to give the player the choice of the game’s enemies, in this case necromorphic , for use against other human players, “dismembering your friends,” as the game trailer.

But apart from that, Visceral has managed in a way that will be both competitive and cooperative. In a few multiplayers, you have to be close to your teammates and work together as in the multiplayer for Dead Space 2. Collaborate is not so much an option as an obligation, not only by points, death and victory, but it if did not play in this way will most likely end up dead, and indeed dismembered. 8 people can play in four games to four. On one side is the team of human-like costume of Isaac Clarke, the protagonist of the main story of Dead Space. Will form part of the security forces may use Sprawl and kits, collect weapons from killed enemies and also have the ability to slow or immobilize the enemy, as we did in the original Space Dead. Also if we play always with the same profile can accumulate points in each contest and level up as we go completing certain objectives. Once we have enough points, you unlock new weapons and appearances with which we can customize your character.

Beyond this script always pleasant, the multiplayer mode comes in the form of games between two teams composed of four on one side of humans and the other, Necromorphs. In turn, you must play the two camps, each with different objectives. On the map submitted, Solar Array, humans had come to collect such codes needed to use a huge solar weapon located at the far end of the map. During that time, the Necromorphs were for the sole purpose of placing them stops them if possible, a cruel and violent death, as it should. And to do this, nothing like the major corridors and wetland harboring dark corners vicious and raised platforms to trap humans.

On the other side, the necromorphic can choose between different classes, each with its own special abilities and weaknesses. The “lurker” (for lack of confirmation of the official names in Spanish) and appeared in the original Space Dead and baby shaped tentacles that come out of the back. Be able to climb walls and shoot some sort of spikes coming out of its tentacles. The “pack” is an infant diablólico, bald and naked, whose arms end in dangerous and gigantic claws. It is one of the most fun because it will be able to pounce on humans and the extraction of the head using his claws, and for this we must wait until a player is absent-mindedness or fall behind the rest of the group and jump on it, then it should be quickly press the button that appears on the screen to behead him. For its part, the “spitter” can spit long-range fluid and “Puker” will throw a liquid stunned players. Everyone will have a basic attack, but the best strategy is to work in groups and attack from different distances.

In fact, the only constraint Necromorphs side is that once dead, you must wait several seconds before you return to the heat of the moment. And the monster is more powerful, the countdown is long. Basically, count three seconds to the pack and eight for Puker. What force you to vary the pleasures in different contexts? One of the levels at which reminded us the way we play “Sabotage” to Modern Warfare 2: the human team must establish and protect an explosive while necromorphic will be prevented. It’s funny but during the launch event of Dead Space 2 multiplayer, journalists played using the necromorphic complained that the game was unbalanced in favor of the human team, and playing with the security forces said sprawl just the opposite. In fact, the game seems quite balanced and able to transmit new sensations within the universe of Dead Space. The feeling of watching a pack climbs to one of your friends without you can help because you are trying to stop a “lurker” coming toward you, will be quite impressive. The special abilities of the necromorphic will make this team has to play offense, constantly lurking team players.


Although come to have fun and play using a necromorphic is interesting, Dead Space 2 multiplayer will certainly be an addition, and the most relevant for this sequel will certainly be the story of Isaac Clarke in campaign mode. Although they are capable of acting in groups, solo raids were eventually preferred by all players. A tactic that has its limitations facing four organized human. We must therefore learn to think as a team, the skills of these disgusting creatures are complementary rather well. Yet if the game fun was present during the first parts, the redundancy of the action likely to cause problems in the long run. Especially since the changes after the experience garnered a priori remain scarce. The inclusion of online play will increase the hours of play and certainly added value to the product, but we still think today, it’s too hard to excel in this field. Anyway, the definitive answer about the value of this multiplayer mode will not occur until late January and the release of the game.




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