The publisher Electronic Arts spoke about the lag while playing Battlefield 4 online and intends to improve the performance of its servers to not lose the game in comfort.
Battlefield 4 players are regularly suffering from "rubber banding", causing lags that push the player. This problem is well known to fans of the DICE series, since episodes such as Battlefield Bad Company were already victims of such problems online.
For Battlefield 4, these concerns are met with some players and more frequently with 64 participants. EA said on the Battlelog that they are dissatisfied with the performance of their servers, and therefore they will improve their equipment as soon as possible.
"Reducing the lag for those players is a top priority and we expect to find a solution very soon," said the American publisher.
Hopefully the hardware upgrades will erase these problems of rubber banding and find a definitive way for the multiplayer gameplay.